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Devlog
Legend of Time
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Devlog
Continuing with Project Zelda Engine
May 19, 2022
by
Raven
#progress
I’m making steady progress in converting the old maps to new Zelda-style ones. The layering system in RPGmaker xp threw me off for a while, particularly with the dense trees on the left of the above...
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New Engine
October 02, 2021
by
Raven
#engine, #tool, #new
I recently found a new (to me) engine called Project Zelda Engine or the Zelda Starter kit for RPGmaker XP. This program gives a jump start with the battle system and items from several of the major g...
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The RPGMaker prototype
July 04, 2021
by
Raven
I made the RPGmaker version listed on this page several years ago in RPGMaker VX Ace. It's rough. Seriously, rough. The maps are too big, and there aren't enough NPCs or "examinable" stuff, and hours...
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First Devlog for LoT
July 03, 2021
by
Raven
Okay, first time logging my development. I will first admit, that I am probably going about this the long way. Legend of Time started as a “They postponed Zelda-U so I’m gonna make this to help wi...
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