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Legend of Time

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Devlog

  • Continuing with Project Zelda Engine
    May 19, 2022 by Raven#progress
    I’m making steady progress in converting the old maps to new Zelda-style ones. The layering system in RPGmaker xp threw me off for a while, particularly with the dense trees on the left of the above... Continue reading
  • New Engine
    October 02, 2021 by Raven#engine, #tool, #new
    I recently found a new (to me) engine called Project Zelda Engine or the Zelda Starter kit for RPGmaker XP. This program gives a jump start with the battle system and items from several of the major g... Continue reading
  • The RPGMaker prototype
    July 04, 2021 by Raven
    I made the RPGmaker version listed on this page several years ago in RPGMaker VX Ace. It's rough. Seriously, rough. The maps are too big, and there aren't enough NPCs or "examinable" stuff, and hours... Continue reading
  • First Devlog for LoT
    July 03, 2021 by Raven
    Okay, first time logging my development. I will first admit, that I am probably going about this the long way. Legend of Time started as a “They postponed Zelda-U so I’m gonna make this to help wi... Continue reading
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