General Release


I can officially call this game complete, such as it is. Of course there are still some cosmetic things that I could keep working on, but the puzzles are complete. 

I actually planned out the puzzles for this game months ago, but it took me a while to get the motivation to complete this game. 
Much of my Inform 7 stuff lies on the more experimental stages... RPGs with combat, doors that can be picked up and moved, choices, and storytelling. 

One Room and a Fish was a small game to see what I could do inside a single room. Instead of one or two important objects, I'd create a series of puzzles that required no travel at all. A classical escape-the-room game. 

I wish I could remember what that goldfish is from... 

Files

Release 1.zip 744 kB
May 18, 2022

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